《辐射新加州》是《辐射：新维加斯》PC 版的 Mod
在 Fallout: New California 中，玩家将扮演18号避难所的孩子，一名孤儿，孤独的突变体。在 2260 年 Vault Ball 赛季的最后一个夜晚，玩家需要做出了一个决定性的选择，这将改变你的人生轨迹——并最终改变新加州共和国的未来。
有6 个潜在的人类同伴和 2 个机器人同伴供玩家选择。
多少个小时？根据你的选择和游戏风格，如果你是一个任务向玩家，从 6-8 小时到 15-30 小时不等，而且由于有很多分支和隐藏的机会，所以它非常具有可重玩性。总共有 13 个结局，其中许多是完全不同的故事开始到结束。
有 16,942 行对话, 其中 14,877 个由角色配音，不重复来自 60 名志愿配音演员。
重新安装新维加斯，或在某处安装新副本，或制作 MO2 配置文件
(Official DLC) ✓
(FNC DLC Control Plugins) ✓
Vanilla Sprint <- Very very highly recommended
Project Nevada (XP gain rate mod in Rebalance module is EXPRESSLY NOT recommended, breaking the game.)
And that's it.
Bonus points if you use:
Asurah’s Reanimation Pack <- Asurah made many of our custom animations,
and NEW AUDIO make NV’s combat bearable to play. Add damage mods like BLEED and Live Dismemberment for a good time. (Note that FNC is balanced better with damage mods than it is vanilla for skilled FPS players. For casual gamers, stick to vanilla and don’t make this harder on yourself.)
Robco Certified <- For the best Science playthrough
Fallout: New California Incompatibility List
DO NOT TURN ON ‘Allow Unsafe Fast Travel’
Unlimited Companions Fixed
Prevents transition to New Vegas after FNC ending
NCR Trooper Overhaul - Fallout New California Patch V3.2.2 incompatible until they update.
NCR Enclave Diversified - Fallout New California V4.8 Power Armor Overhaul
incompatible until they update.
New California Character Overhaul
Version 2.0 is undoing important changes we made to Jameson, Marius, and Molly stormcrow.
incompatible until they update
A 32-bit Operating System.
If you do not have MORE THAN 4GB of RAM, you will crash on load. New California is a lot heavier than New Vegas and won’t run on your system.
Solid Project Obstacle Climbing
Rolls are okay and work for a melee build! Obstacle climbing will let you into places where we used natural gravity to make an area inaccessible as part of the story.
Roleplayers Alternative Start Fallout New Vegas
This ruins us right from the very beginning. Permanently incompatible.
Tale of Two Wastelands
Long ago our teams parted ways and went to their separate projects, and after losing communication the systems we use, and the systems they use, gradually overlapped in ways that will take someone a week or two to fix. Our storyline also invalidates theirs in some fundamental ways that will be hard to square. Not impossible, especially as an Enclave player, but very unlikely that the Star Player is the Lone Wanderer is the Courier. Without Interdimensional Time Travel or something.
This isn’t always incompatible, but it causes problems at the weapons table for Elsdragon, where looting every weapon breaks that encounter.
Fallout 4 Quick Loot
This isn’t always incompatible, but it causes problems at two key areas of our mod. Use this replacement version that is just the same but doesn’t break New Vegas or our mod.
Simple DLC Delay
We have our own DLC delay installed with FNC. :) Use ours while playing FNC.The reason you should use ours only matters if you revise your character when going to bed. Our plugin saves the DLC trait(s) you may have chosen.
True Wasteland Economy
Not confirmed, but if it destroys the Fixer in Pinehaven Hospital it means Johnny will always die. Not a bug, just be warned.
Project Nevada Rebalance Module
Can cause required quest items to disappear in FNC if you use the loot remover, like said fixer above. Not a major concern if you like your game harsh, but be warned.
Mission Mojave Ultimate Edition
Goes straight in the trash. Don't even get me started. Causes hellacious problems. Aborts startup scripts causing New Vegas to start instead of FNC, quest bugs, all kinds of bad things.
Nexus Mod Manager
It’s not incompatible for advanced users. For the everyday user it is a nightmare of crashes and install woes. We recommended MO2 or Vortex. If you know what you are doing good for you. You are however in the minority it seems. :p You glorious patient bastard.
As much as I love my old FOMM (it’s what I use!) it wrecks users left and right, especially when using old versions. We can’t support it anymore due to that overwhelming failure rate. Use MO2 or Vortex, they are highly reliable. We’re issuing a new upload now. (later tonight)
Causes hang on level up at the start of FNC.
Human Plague Perk
Apparently causes failure to launch New California.
Boosted Skill Effects
Causes a permanent black screen at start of FNC.
Delayed Level up
Aborts our startup quests and level ups. Game breaking.
Causes CTDs even onn the best computers.
Enhanced NPC Awareness
Massive AI bloat and bad behaviour we never accounted for, sometimes game breakingly so.
Vanilla Intro Plus
It forces the game to start in New Vegas.
STR Robot mod
Apparently lets you play as a robot, and as a consequence breaks the vigor tester at the start of the mod.
Honest Hearts Reborn
Causes FNC to fail to launch.
Makes some actors unkillable
Awesome Crippling Effects
Apparently causes companions to flyyy like a superhero.
Ghoulified - Immersive Playable Ghoul
Modifies the VCG00ScriptNV
There’s a cleaned Version that works: https://www.nexusmods.com/newvegas/mods/65959/
Bellevue Bill Regal Rises
I think you may add "Bellevue Bill Regal Rises" to the list of incompatible mods.
It just started the normal NV campaign until I disabled said mod.
Zan AutoPurge Crash Protector - New Vegas Edition
Plus any other mod that uses the PCB command.
ELECTRO-CITY - Relighting the Wasteland
Some users reported crashes when exiting the vault
Fallout Who Vegas - Complete
"Having Fallout Who and New California installed at the same time makes the game CTD from the menu"